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Here’s Why You’ll Love the New Outlook App

A logo sign at the headquarters of Microsoft in Redmond, Wash.
Tripplaar Kristoffer/SIPA—AP A logo sign at the headquarters of Microsoft in Redmond, Wash.

The app still has room for growth and improvement. So don't delete OWA just yet

This story was originally published at the Daily Dot.

After Microsoft acquired email app Accompli for $200 million in December 2014, the endgame for the acquisition was pretty clear: use the established email client to bring Outlook to Android and iOS.

Outlook has been noticeably absent for mobile, especially as the rest of the Office suite has made its transition to the non-Windows platforms. While it doesn’t have the fanfare that a Gmail has, nor the new glow of all the messaging apps that threaten the concept of email entirely, Outlook has plenty of dedicated users who have adopted the email client as a way of life. It is as common in the workplace as any office supply.

Now it can finally be a part of Android and iOS user’s mobile desk. Given how ubiquitous Outlook is for people working for companies and organizations that swear by the platform, downloading the app will be inevitable. Will it also be painful? Here’s what you’ll love (or hate) about the new Outlook app.

Cross platform, finally

Outlook has never really conquered mobile. While millions may use the Microsoft-made email client, phones from the company spend more time on the shelf at the store than in people’s pockets. Even Windows diehards have an Android or Apple handset. Ever since Microsoft has stopped trying to punish those people by withholding their products from them and instead embracing them, they’ve racked up over 80 million downloads.

Outlook will increase those totals and probably would have made more sense as the first app to make the jump instead of the last. Then again, it’ll also help push people away from the desktops and laptops running Windows. And suspiciously, the new Outlook isn’t available for Windows Phone users yet. Could Microsoft be abandoning the hardware business altogether to focus on making apps?!

Read the rest of the story at the Daily Dot.

See The Incredibly Goofy Evolution of Virtual Reality Headsets

Andrew Mishkin wearing a 3-D virtual display helmet that is connected to a six-wheeled roving vehicle. The rover was meant to explore the surface of Mars and send back information. The 3-player Budweiser virtual reality mask at the Food Marketing Institute's International Supermarket Industry Convention and Educational Expostion in Chicago. A Virtual Reality contraption at the Sci Fi Channel booth at The National Cable Television Association annual convention, in San Francisco. Soldier training using a virtual reality-simulated 3-D shootout at an Army facility. A visitor checking out a virtual reality head-set at the G7 Information Society Showcase taking place at the European Parliament. The head-set was linked to a camera elsewhere in the building which the visitor could control through head movements. A researcher at Tokyo University's Intelligent Modeling Laboratory wearing 3-D glasses, extending his hands to touch carbon atoms in the microscopic world at the laboratory's virtual reality room. Visitors enjoy virtual reality driving with 3-D goggles and driving simulators for the presentation of Japan's automaker Nissan at the Tokyo Motor Show in Tokyo. A visitor to the A girl wore a full color head mounted display with a built-in camera as Japan's machinery maker Hitachi Zosen and Shimadzu unveiled a wearable computer, consisting of the HMD and a palm sized Windows XP PC with a pointing device at a virtual reality exhibition in Tokyo. Lt. David Shipley of the Adams County Sheriff's Department watched an interactive video that replicated the experiences of a schizophrenic patient having auditory and visual hallucinations while attempting to refill a prescription at a pharmacy. Valeria Petkova, right, and student Andrew Ketterer, left, of the Karolinska Institute in Stockholm, tested the 'body-swap' illusion, a method whereby people can experience the illusion that either a mannequin or another person's body is their own body. Raphael Pirker from Switzerland, founder of Team BlackSheep used virtual reality goggles to simulate the sensation of flight in the real world during a demonstration, flying from the perspective of a model aircraft, during a session of LeWeb'12 in Saint-Denis, near Paris. A man seeking a job was equipped with 3D spectacles with sensors as he trained in Clermont-Ferrand, central France with avatars (background) in a virtual reality cube, at business incubator Pascalis. Peter Kenny Jan Torpus, director of Lifeclipper project, tested the immersive augmented reality equipment in St Johanns Park in Basel, Switzerland. Professor Karl Oldhafer, chief physician of general and visceral surgery at the Asklepios Hospital Hamburg-Barmbek, before liver surgery. Oldhafer used augmented reality, which allowed the liver to be filmed with an iPad and overlaid during the operation with virtual 3D models reconstructed from the real organ. This procedure helped locate critical structures such as tumors and vessels and was expected to improve the quality of transferring pre-operational resection plans into actual surgery. British television presenter Rachel Riley showed a virtual-reality headset called Gear VR during a Samsung event ahead of the consumer electronic fair IFA in Berlin. Tim Draper, Founder and Managing partner of 'Draper Fisher Jurvetson', tried out the latest in virtual reality technology the 2014 Kairos Global Summit at Ritz-Carlton Laguna Nigel in Dana Point, California. A man played a game with the virtual reality head-mounted display 'Oculus Rift' at International Games Week in Berlin. The display transfers the eye movements to the game in real time. Microsoft's Lorraine Bardeen demonstrates HoloLens headset during an event at the company's headquarters in Redmond, Wash. on Jan. 21, 2015.
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